![]() ![]() So, I decided to build this minesweeper game with liveview, with the assets built with esbuild & tailwind, and deployed to fly.io (they are not new to me, I just haven’t built a phoenix app that uses them to build the assets) (I’ve used the one-click to launch livebook. ![]() Plus, there has been a couple other things on my listing waiting to be checked out. I thought it’s a good game to build to test all these things out. it requires quite a bit interaction (event handling). it requires a lot of state keeping and inter-component communication (I initially thought each component would be a separate process) and 3. I could’ve chosen a different game if I simply wanted to build something interactive and realtime. I’ve been wanting to try the shiny new stuff and stay up to date. I briefly tried liveview when it first came out. ![]() My most familiar stack is building frontend with Angular and using phoenix as an API backend. Most relevant code at mine_sweeper/lib/mine_sweeper_web/live/session_live at main TLDR: built with liveview and other recent tools. ![]()
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